Game Engine Developer III

Title: Game Engine Developer III
Department: R&D
Status: Exempt
Reports To: Director of developers
Location: Drummondville

Job Summary:
The Game Engine Developer works with the team to provide a solid and versatile game development kit, which is used to deliver high quality, captivating and performing games. With a strong understanding of gameplay, you will collaborate to develop new features and assist the game software developers.

Essential Duties and Responsibilities include but are not limited to the following:

  • Participate in the development of new features, modules and concepts required in the game development platform
  • Program, maintain, support, integrate, document and validate the game code using the game development platform
  • Assist the game development team in integrating mathematical data into the active game projects
  • Participate in software design and project analysis
  • Act as a reference for the game development team
  • Trouble-shoot moderate to complex issues
  • Research technical issues and share findings with the team
  • Other projects and duties as assigned by manager


  • College diploma (DEC) or Bachelor’s degree in Computer Science or relevant experience in lieu
  • 5-7 years programming experience, preferably in video game development
  • Demonstrated knowledge of C, C++, C# and Unity 3D
  • Experience with the Visual Studio development environment
  • Knowledge of SVN and GIT version control tools
  • Ability to communicate in English highly desired
  • Demonstrated ability to make key decisions
  • Good verbal and written communication skills
  • Good interpersonal skills
  • Able to work as part of a team or independently
  • Strong organizational skills and attention to detail
  • Good time management skills with a proven ability to meet deadlines
  • Good analytical and problem-solving skills
  • Ability to travel to Drummondville office, Montreal and internationally as required


  • While performing the duties of this job, the employee is regularly required to talk or hear. The employee is also regularly required to stand, walk, sit, and use hands to finger, handle, or feel objects, tools or controls
  • Specific vision abilities required by this job include close vision, distance vision, peripheral vision, depth perception, and the ability to adjust focus

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